Hey hey it’s Cindy
I keep trying to load-in via fast travel to trigger Cindy’s walking-around-courtyard phase but kept getting her stands-still at garage phase. Then I finally got her walking, and … the game crashed first time I exited Ansel. Pfft.
An obsession with Ansel-taken screenshots
I keep trying to load-in via fast travel to trigger Cindy’s walking-around-courtyard phase but kept getting her stands-still at garage phase. Then I finally got her walking, and … the game crashed first time I exited Ansel. Pfft.
A half-way decent attempt at a “hair down” mod for Comrades/Avatara
An intriguing thing is it seems a hair mod that lacks proper motion physics and shaders etc. isn’t as affected by Ansel ignoring/not wanting to apply the TAA (and/or other post-processing game setting elements) to Ansel-screenshots (note true Ignis’ hair being darker brown and less detailed/smooth – the hair-down hair is the worst ever in this regard, especially from a distance). PC version of Prompto’s pics do the same thing, like Prompto uses Ansel on PC. >.>
If you actually play Noct as Ignis, even with the hair, it still doesn’t look/feel right – but very close-up/face-only screens or within the creation editor’s better lighting/shaders, if you angle just right and squint, you can pretend. 😛
It’s just so much easier to take shots of the bro’s vs. overall combat. 😛
I’ve taken lots of pics of these guys – they’re always just too cute.
Pardon me while I drool on my keyboard.
…I want to start posting less separate posts per day and more multi-image posts, mixing it up a bit more, kind of like I might do on a forum. Maybe 1-2 per day avg. instead of 4-5. Seems more efficient. But had to catch up on the bro’s.